Randomness is prevalent in all aspects of gaming and has been part of a love-hate relationship
between every gamer in the world. Loots in Battle Royale, draws in Card Games, level or world
generation in Minecraft, critical hit chances, Gacha are just some of the random events that are
incorporated into video games. (原文出處 )
Before we try to closely find out what randomness means, I think that it would be very
beneficial if we establish the reasons why the concept is applied to gaming in the first place.
Firstly, randomness has the capability to provide variety, diversity, quantity, and essentially
makes the game less boring. Minecraft worlds, for instance, are always unique and infinite; no two
world’s seeds are the same. Draws in card games also ensure that matches play out differently.
(原文出處)